ANDY CHAN
WARFARE DIMENSION
2012 - 2014
My very first game project developed with early version of Unity3d. A first-person shooter game developed by me and my brother.


Warfare Dimension
ABOUT THE PROJECT
Game engine: Unity3D
Programming language: C#
Development environment: MonoDevelop
Design environment: Clip Studio Paint, Photoshop, Blender, 3dsMax, SketchUp
Team size: 2
Role: Gameplay programmer & designer, 3D Animator & modeler
Responsibility:
Design and implement gameplay mechanics
Model and animate game assets
Conduct project flow
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Fun fact:
This project was abandoned long ago due to the loss of source files. I really hope this project can go further. :(
USEFUL LINKS
My showcase YouTube channel
https://www.youtube.com/user/1647andychan
Animation work playlist
https://www.youtube.com/playlist?list=PLF7EEEDC74BA66BCB
Link to Origin Video